| Action Declaration Thread | |
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+6Dances at Night BadPoet GenThunderfist Szeth Johnnycat93 Tanuki Tales 10 posters |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Tue Jul 02, 2013 4:52 pm | |
| (going to make a stealth check for me and my companion to approach to the outside besides the door to observe the group and a perception to listen in) Catrina: 19+1 (soft paw)=20 Stealth lana: 16 stealth Catrina: 16+2(trained)= 18 perception (wis)
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BadPoet
Posts : 42 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Tue Jul 02, 2013 5:51 pm | |
| Before entering the tavern:
Sense motive on Dusk keeping her sword drawn roll: 12, mods: +5, result: 17.
knowledge arcane on Dusk's little friend roll: 19, mods +5, result: 24.
After Draos talks about his experience with magic
To try and figure out anything about what is causing the freeze/color drain INT check based on knowledge of the arcane (if that's how you say it now) roll: 14, mods: +5, result: 19.
and a perception check to notice any movement in the room after Draos finished talking entirely roll: 9, mods: +7, result: 16.
(if to many checks in one post my bad still not sure how the whole posting thing works in respect to these things. | |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Thu Jul 04, 2013 4:36 am | |
| Same as my previous statement on my action but im using the dice format.
1st" Stealth +5 dex +1 misc +2 trained (catrina)(forgot she had a higher dex than i thought lol)) 2 panther: stealth 3 perception check +2 wis mod +2 trained
Last edited by [kouhei] on Thu Jul 04, 2013 12:55 pm; edited 1 time in total (Reason for editing : Mistake on dex mod) | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Sun Jul 07, 2013 1:06 pm | |
| @BadPoet: I will PM you the results of your checks.
@Davachido: Do you make any checks in response to BadPoet's Sense Motive?
@Kouhei: The group isn't trying to hide their conversations, so you hear what they say fine.
@Dances, Szeth and Lore: Your characters notice the presence of Kouhei's panther companion. It's up to you three to decide if you saw a cast shadow, a reflection in a window, the creaking of the planks, the light purr of the cat, what have you. | |
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Dances at Night
Posts : 70 Join date : 2013-06-02 Location : Comox, B.C.
| Subject: Re: Action Declaration Thread Sun Jul 07, 2013 3:01 pm | |
| General perception check (advantage, "skills to pay the bills")
d20 '8' OR d20 '16' = 16 + 1 (wis) + 5 = 22 | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Sun Jul 07, 2013 3:42 pm | |
| - Dances at Night wrote:
- General perception check (advantage, "skills to pay the bills")
d20 '8' OR d20 '16' = 16 + 1 (wis) + 5 = 22 I was giving you the results of a passive Perception check, not asking you to make one. | |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Mon Jul 08, 2013 3:29 am | |
| passive check? meaning all he has to do is take notice of the scenery? | |
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Dances at Night
Posts : 70 Join date : 2013-06-02 Location : Comox, B.C.
| Subject: Re: Action Declaration Thread Mon Jul 08, 2013 3:41 am | |
| - Tanuki Tales wrote:
- Dances at Night wrote:
- General perception check (advantage, "skills to pay the bills")
d20 '8' OR d20 '16' = 16 + 1 (wis) + 5 = 22 I was giving you the results of a passive Perception check, not asking you to make one. Yep. Just making an active one to go with it, now that something's caught his attention | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Mon Jul 08, 2013 1:14 pm | |
| - Dances at Night wrote:
- Tanuki Tales wrote:
- Dances at Night wrote:
- General perception check (advantage, "skills to pay the bills")
d20 '8' OR d20 '16' = 16 + 1 (wis) + 5 = 22 I was giving you the results of a passive Perception check, not asking you to make one. Yep. Just making an active one to go with it, now that something's caught his attention Alright. You don't notice anything other than the panther you already noticed. @Kouhei: More or less. The GM makes passive checks for the party if they either don't want to alert the character(s) to what is going on so suspense isn't ruined or if they feel that always asking for checks either interrupts the flow of the game or is not in tandem with the mood being created at the moment. | |
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BadPoet
Posts : 42 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Tue Jul 16, 2013 10:44 pm | |
| perception check to notice the panther walking into the room roll: 15 trained class skill: +5 mod: (wis) +2
total: 22 | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Thu Jul 18, 2013 8:21 am | |
| - BadPoet wrote:
- perception check to notice the panther walking into the room
roll: 15 trained class skill: +5 mod: (wis) +2
total: 22 You don't need to make a Perception check. Kouhei never said the panther was moving with any real stealth and by her body position and language, she's not trying to hide. Besides, a cat that big purring is pretty loud. | |
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davachido
Posts : 48 Join date : 2013-06-06
| Subject: Re: Action Declaration Thread Thu Jul 18, 2013 8:32 am | |
| @Tanuki: Ah didn't realize someone was rolling against me. I can't beat that with bluff but I will roll anyway just to see how much I fail by. Huh, not by much: 1d20=20 | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Thu Jul 18, 2013 8:55 am | |
| - davachido wrote:
- @Tanuki: Ah didn't realize someone was rolling against me. I can't beat that with bluff but I will roll anyway just to see how much I fail by.
Huh, not by much: 1d20=20 That's a natural 20. Roll again. | |
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davachido
Posts : 48 Join date : 2013-06-06
| Subject: Re: Action Declaration Thread Thu Jul 18, 2013 8:59 am | |
| Oh Yes true, that's a +10 to the roll. Let's go: 1d20+10=25 | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Thu Jul 18, 2013 9:40 am | |
| - davachido wrote:
- Oh Yes true, that's a +10 to the roll. Let's go: 1d20+10=25
So even before any other modifiers, you beat Poet's Sense Motive. @BadPoet: Between the strangeness of this whole situation, the change in the weather, the stress and everything else, you can't tell much about Dusk and the fact she still had her weapon unsheathed other than being defensive amongst strangers as you all were. | |
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Dances at Night
Posts : 70 Join date : 2013-06-02 Location : Comox, B.C.
| Subject: Re: Action Declaration Thread Wed Jul 24, 2013 5:28 am | |
| Dancer checking for traps at the top of the stairs
Traps(advantage, "skills to pay the bills")
d20 '17' OR d20 '9' = 17 + 1 (wis) + 8 = 26 | |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Wed Jul 24, 2013 5:29 pm | |
| Roll(1d20)+5: 17,+5 (skill) Total:22 + 2 (wis) = 24 For intimidate the man walking out of the bar by drawling out the pistol and aim at the side of the head with the finger at the side of the trigger to show control to scare him to cool off. | |
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Tanuki Tales Admin
Posts : 125 Join date : 2013-05-31
| Subject: Re: Action Declaration Thread Wed Jul 24, 2013 5:44 pm | |
| - [kouhei] wrote:
For intimidate the man walking out of the bar by drawling out the pistol and aim at the side of the head with the finger at the side of the trigger to show control to scare him to cool off. Can you be more specific who you're aiming at? | |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Wed Jul 24, 2013 5:48 pm | |
| Lionel was the one that walked out i didnt catch the name so i posted it but its him
Last edited by [kouhei] on Thu Jul 25, 2013 12:43 am; edited 1 time in total (Reason for editing : been corrected of who left the tavern first) | |
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Yanisa
Posts : 38 Join date : 2013-06-03
| Subject: Re: Action Declaration Thread Wed Jul 24, 2013 7:32 pm | |
| Lot's of actions... Using Sense Motive to judge whether Dusk (and Lionel) are saying the truth about the brother-sister deal. - Rolls:
Rolls: 18 Modifiers: +4 (Trained +3, Wisdom +1)
Total: 22 Sense Motive Using Spellcraft to identify the spell Hodge is casting - Rolls:
Rolls: 15 Modifiers: +3 (Trained +3)
Total: 18 Spellcraft Using Perception outside the tavern, on the way to the stairs, to find something to distracts the murderous thoughts in Viviana's head. - Rolls:
Advantage (Skills to pay the Bills) Rolls: 4, 18 Modifiers: +4 (Trained +3, Wisdom +1)
Total: 22 Perception | |
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davachido
Posts : 48 Join date : 2013-06-06
| Subject: Re: Action Declaration Thread Thu Jul 25, 2013 11:00 am | |
| Dusk is making no attempt to lie in Viviana's eyes. Dusk might be an angry girl but she has been quite frank with the group in general. Viviana notes that Dusk wears her heart on her sleeve. Throughout the whole previous conversation Lionel had to keep her emotions and opinions in check. The brother-sister relation is truthful by what Viviana can tell. | |
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Johnnycat93
Posts : 59 Join date : 2013-05-31 Age : 30
| Subject: Re: Action Declaration Thread Thu Jul 25, 2013 8:33 pm | |
| I roll to pet the kitty: 1d20 = 20
second d20 = 14
Let me know if I need to roll anything to go flailing into Catrina | |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Thu Jul 25, 2013 11:19 pm | |
| I would think so because that would make me need to pass a reflex save so? | |
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[kouhei]
Posts : 63 Join date : 2013-06-18
| Subject: Re: Action Declaration Thread Thu Jul 25, 2013 11:32 pm | |
| Ok from the looks of it i have to make a reactive check so:
11+ 5 dex = 16 to take a side step to avoid getting clashed by him.
Roll(1d20)+5: 20,+5 Total:25 (natural) acrobatics to trip Jonny with right boot. | |
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Johnnycat93
Posts : 59 Join date : 2013-05-31 Age : 30
| Subject: Re: Action Declaration Thread Fri Jul 26, 2013 2:01 am | |
| - [kouhei] wrote:
- Ok from the looks of it i have to make a reactive check so:
11+ 5 dex = 16 to take a side step to avoid getting clashed by him.
Roll(1d20)+5: 20,+5 Total:25 (natural) acrobatics to trip Jonny with right boot. I think tripping qualifies as a Combat Maneuver Check rather than an acrobatics. Regardless I'm not really resisting as long as there is significant distraction made. | |
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